128 Civs
One hundred and twenty-eight civilizations. Pick one, found your first city, and see how far it goes.

One more turn, minus the frustrations.
128 CivsMultiple Leaders each
A hex-based strategy game built by us, players who loved the classics and never stopped fixing them in our heads. Found a civilization, expand across the world, and outlast your rivals through war, diplomacy, science, or culture. One more turn, minus the frustrations, unless you’re getting stomped.
One hundred and twenty-eight civilizations. Pick one, found your first city, and see how far it goes.
Same Civ, different Leader, different empire. You choose who sits on the throne.
Every Leader has a distinct personality, applied dynamically each game. No two games play the same. No more canned, stale AI responses — just AI rivals that think for themselves, and an AI that can actually fight a war.
Every strategy community has the game it never stopped playing. For a lot of us, that game had a hex map, one unit per tile, and a thousand hours of “one more turn”... followed by a thousand forum posts about what should have been different.
We started The Quiet Empire because we couldn’t find the version we wanted. We played everything on the market. None of it was the game in our head. Nobody was coming back to fix it. So, that’s what we are doing.
A turn-based 4X strategy game on a hex grid. Found your first city, push into the unknown, and decide how your civilization wins: Conquest, Diplomacy, Science, or Culture. Every choice compounds across the turns, and the empire you end with is the one you earned.
[PLACEHOLDER: optional 1–2 sentence detail from 1066 Games]
[PLACEHOLDER: optional 1–2 sentence detail from 1066 Games]
[PLACEHOLDER: optional 1–2 sentence detail from 1066 Games]
Turn-based strategy on a hex map: found cities, expand, and choose your path to victory.
128 Civs, with multiple Leaders for each. Collect in-game Activity Points as you play to unlock new Civs and Leaders. [PLACEHOLDER: exact Leader count]
Activity Points also unlock new maps. [PLACEHOLDER: map types/sizes]
Play without an internet connection.
Windows, macOS, Linux / Steam Deck, Android and a WebGL browser build.
Activity Points are collected through play and used in-game to unlock content. They have no cash value and cannot be bought, sold or exchanged.
Confirmed: 128 Civs · Multiple Leaders per Civ
[PLACEHOLDER — the items below are unconfirmed. Do not publish until 1066 Games confirms each one.]
Built in Unity. Playable offline.